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Bennies Empty Bennies

Post by Rick on Wed Mar 16, 2016 9:12 pm

For the next part of the story we'll be giving this a try, I'm open to thoughts and comments on how it works out and we may end up switching it up in the future. For now here is how Bennies will work.

1)You start with 3 (unless you have any edges or hindrances that say otherwise, I don't believe anyone does.)
2)That is the amount you will have for that thread.
3)I will award Bennies for well done or very in character Role Playing (I'm not the best at this so if you feel you or someone else deserves one for something please bring it to my attention.)
3)At the start of a new thread you will refresh to 3 (If for some reason you have more than 3 you will stay at your current amount.)
4)Below is a google spreadsheet that any of you can edit, please only edit your own unless someone specifically asks you to update theirs.

Please review the Bennies section of the rule book or reach out to me if you have any questions on their usage.

Archangel - Powers from an otherworldly source, she uses fists and flight to solve most problems.
Notice d4, Parry: 7 +2 from front & left w/shield, Toughness: 5/15 + 4 from front & left Ranged w/shield (10 points of Heavy Armor when active)
Rick - GM and Forum Admin.


Posts : 417
Join date : 2016-02-29

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